The big one: a new look, a new way to pay, and sixty achievements
Months of work that had been waiting behind one branch, landing at once. The site has been redrawn, there is another way to pay and a better way to sign in, achievements are worth collecting, and Spyfall, Bunker and Alias now answer to Spy, Shelter and TheHat.
- New key art for every game, in both languages — ComedOn, Wordhack and BeIntelligent had been falling back to the English card and now have Russian covers of their own.
- Your wallpaper actually paints, on the identity card and behind the whole page.
- The profile caught up with the rest: dice and coin tiles, a bigger pet and a gallery of the ones you own, dates that read DD.MM.YYYY, and a guard that stops you leaving with unsaved changes.
The games
See the leaderboards →One hub. All your favorite party games.
Chillgame is a free hub of browser party games — Shelter, Mafia, Spy, TheHat and Who Am I. No downloads, no setup, no nonsense. Spin up a room, drop one link in the chat, and you're playing with friends in seconds — straight from the browser, on any device. One account, one profile, and every game in the hub.
Zero friction
No downloads, no installs. Create a room, share one link, and play in seconds — on phone or desktop.
Live voice & video
Real-time voice and camera right in the game, so it feels like everyone’s in the same room.
Levels & prestige
Earn XP in every game, climb levels, then prestige into Star, Elite and Legendary tiers.
Daily & weekly tasks
Fresh challenges and a login streak that keeps growing — log in, play, get rewarded.
One profile, every game
A single account ties your progress, tags and badges across the whole Chillgame hub.
Generous free tier
Play free with friends. Upgrade to Plus, Pro or Ultra for bigger rooms, more time and no ads.
How free play works
Guests (no account)
20 tokens a day
Free account
20 tokens a day, same as a guest
Earn more tokens
Watch a 30s ad → +2 tokens, up to 10 a day
Ads
A skippable ad on entry · a short ad every 10th entry
Every game shows its price before it starts, and leaving early gives the unused tokens back. Pro & Ultra never spend them.

Mafia
By night the Mafia quietly pick off townsfolk one by one. By day the whole table debates, accuses, and votes someone to the gallows. Detectives investigate, Doctors heal, and absolutely everyone lies. Read faces, build your case, and bluff for your life — live voice and video bring every accusation and nervous laugh to the table.
👥 9–12 players
Spy
Everyone but one player knows the secret word. On your turn you grill someone with a question — too vague and you look like the spy, too specific and you hand them the answer — then the timer passes the turn on. The spy bluffs along, hunting for the answer while dodging exposure. Pick from 11 themes (Locations, Movies, Animals, Superpowers and more) or go Custom, where one player invents the word and judges the spy’s final guess. Optional twists: two spies who know each other, a Double Agent secretly on the spy side, and free-pick or in-order turns. Talk it out with built-in voice & video and a room chat right in the game — then call a vote to eject your suspect. Catch the spy, or guess the word, to win.
👥 3–10 players
Shelter
Catastrophe struck and the Shelter has room for a handful. Everyone holds a hidden dossier — profession, health, hobby, phobia, the baggage they would rather not mention — opened one card at a time. Argue that the Shelter needs you, pick apart the case for everyone else, and vote each round on who is left outside. A host can rewrite the world too: custom cataclysms with their own effects, special cards, and the narrator’s button that fires one at random. Talk fast, scheme hard, earn your place behind the blast doors.
👥 4–16 players
TheHat
The hat is full of words and your team has one turn to empty it. One player pulls a word and explains it — not the word itself, not its root, no pointing — while the next player races to say it out loud before the clock runs out. Type your answer (a quiet pen-scratch as you write) or play judge mode, where the explainer swipes each card Got it or Skip. 10 themes in English and Russian, and teams, rounds and turn length are all yours to set. Quick wits and a wide vocabulary win the night.
👥 3+ players
Who Am I?
Everyone at the table is wearing a name they can’t read. On your turn you ask the room a single yes/no question — “Am I real?”, “Would my mother be proud of me?” — and the table answers by majority, or a narrator rules on it for everyone. A “yes” can keep your turn alive, or you can play strict round-robin, or let the whole table shout over each other free-for-all. Secrets come from a themed deck of 480 characters, from the players writing devious ones for each other, or a mix of both. Private notes keep your deductions straight, hints bail out the hopelessly stuck, and guess budgets stop anyone brute-forcing the answer. Play until every last secret is cracked, race for the first correct guess, or run scored rounds — nearly every rule is a lobby switch. English & Russian.
👥 2–16 players
ComedOn
Everyone is dealt a hand of attack cards, and every card is a mini-game. Accuse a friend of painting the zoo’s zebras pink and watch them invent an alibi; force them to sell a 400-page manual on blinking; hand them a secret insane role for a dead-serious interview; or make them pitch a startup that fuses a hamster with cryptocurrency. Meme cards pull the whole table into a caption battle. Everyone else plays jury, scoring every comeback from −5 to +5 — a funny answer pays the defender, a flop pays the attacker. Most points when the cards run out wins the night.
👥 4–12 players
Wordhack
Twenty-five words sit face up on the table. Only the two spymasters know which of them belong to their own team, which are harmless neutral words, and which single card is the deadly one. On your turn you must join several of your team’s words with ONE word and a number — “Signal 3” — and then say nothing at all while your team argues about what on earth you meant. Every card they get right keeps the turn alive; a neutral word ends it, the other team’s word hands them a free find, and the deadly word loses the game on the spot. Play the classic 5×5 or shrink to a fast 4×4, add a clock to either side of the turn, and switch on consensus mode when you want the whole team to agree before a card is touched. Four word packs in English and Russian — or write your own, out of the names, in-jokes and places only your table would get. The tension is never the words — it is the gap between what the spymaster meant and what the table heard.
👥 4–20 players
BeIntelligent
A board of categories, a ladder of point values, and a room full of people who all think they know it. Pick a square, hear the clue, and slam the buzzer before anyone else — answer right and the points are yours, answer wrong and you hand the table a free shot at them. Hidden auction squares let you bet as much of your score as you dare on a single question, and the final round puts every player’s wager on the line at once. Play the built-in packs or build your own board: write the categories, the clues and the answers, attach pictures and audio, and host a night that is entirely yours. A narrator can run the room and judge close calls, or let the game score everything automatically. English & Russian.
👥 2–16 players